Wired Beacon Sensor
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Function: | Spawns Beacon sensors |
Primary fire: | Spawns a Beacon sensor. |
Secondary fire: | Links sensors. |
Reload: | No action |
Notes: | Very useful. |
Brief
A sensor which when linked to certain objects gives coordinates, and distance between the sensor and the target.
Instructions
Shoot an object to place the Beacon sensor. Use the right click to link the beacon sensor to other sensors, mainly Locators, Waypoints, Target finders, Pod Controllers and Laser Pointer Receivers. These can be used to find the distance between the beacon sensor and It's target
Inputs
- Target
Outputs
- Distance to target.
- X Y and Z coordinates
- Bearing
- World X
- World Y
- World Z
Variables
- Split X,Y,Z
- Outputs distance between X, Y, and Z of target and beacon finder.
- Output Distance
- This can be used to find the distance between the beacon sensor and its target.
- Output Bearing
- When the beacon sensor get's a target, it outputs the changes in bearing (position relative to the sensor).
- World XYZ coordinates
- Outputs the world co-ords of the target.
- Output Directional Vector
- This takes away the need for extra chips to get the directional vector (Mainly for Vector Thrusters) for a target/position. Split into X,Y,Z values.
Useful hints
- It can be used along with a target finder to take variables out. For example... the target finder alone can only output whether or not it has a target marked.
- But if you link it to a beacon sensor, the beacon sensor will be able to output the x/y/z (or simplified all together) distance between you and the target.
- You can also link it to a locator beacon, and it will output the distance between it and the locator beacon.