Wired Waypoint
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Brief
Instructions
Right-click the first waypoint, left-click the one you want to connect it to.
Inputs
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Outputs
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Variables
- Range: How close a beacon has to be for it to switch to the next waypoint.
- Auto-link previous: If this is checked, the previous waypoint gets automatically linked to the spawned.
Useful hints
- Use a beacon sensor to determine how far away the main object is from the waypoint. Upon reaching the waypoint's range, the distance will be updated to the next waypoint.