Util

From GMod Wiki

Revision as of 17:17, 10 February 2011 by garry :D (Talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

A object module that provides various useful functions in terms of calculations and manipulation or data structures.

Library Functions

NewerClient.png util.GetPixelVisibleHandle
NewerClient.png util.GetSunInfo
NewerClient.png util.PixelVisible
NewerShared.png util.BlastDamage
NewerShared.png util.CRC
NewerShared.png util.Decal
NewerShared.png util.DecalMaterial
NewerShared.png util.Effect
NewerShared.png util.GetModelInfo
NewerShared.png util.GetPlayerTrace
NewerShared.png util.GetSurfaceIndex
NewerShared.png util.IsInWorld
NewerShared.png util.IsValidModel
NewerShared.png util.IsValidPhysicsObject
NewerShared.png util.IsValidProp
NewerShared.png util.IsValidRagdoll
NewerShared.png util.KeyValuesToTable
NewerShared.png util.LocalToWorld
NewerShared.png util.ParticleTracer
NewerShared.png util.ParticleTracerEx
NewerShared.png util.PointContents
NewerShared.png util.PrecacheModel
NewerShared.png util.PrecacheSound
NewerShared.png util.QuickTrace
NewerShared.png util.RelativePathToFull
NewerShared.png util.ScreenShake
NewerShared.png util.TableToKeyValues
NewerShared.png util.TraceEntity
NewerShared.png util.TraceEntityHull
NewerShared.png util.TraceHull
NewerShared.png util.TraceLine
NewerShared.png util.tobool

NewerServer.png util.SpriteTrail

Personal tools
Namespaces
Variants
Actions
Navigation
Lua Scripting
Functions
Hooks
Toolbox