util.Effect
From GMod Wiki
Function | |
Syntax |
util.Effect( String effect, CEffectData objEffectData, Boolean AllowOverride, ( Boolean IgnorePrediction or CRecipientFilter objRecipientFilter ) ) Where is this used? |
Description: | |
Dispatches an effect using settings found in objEffectData. Usually used after setting up the effectdata object with desired settings. | |
Returns: | nil |
Part of Library: | Util |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Util.Effect]Util.Effect [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Additional Notes
- The last two arguments seem to be optional.
- If you're having problems launching effects from the server, set the last two arguments to true.