Entity.FireBullets
From GMod Wiki
| Function | |
| Syntax | Entity:FireBullets( Table :Bullet bulletstruct ) |
| Description: | |
| Fires bullets from the entity. | |
| Returns: | nil |
| In Object: | Entity |
| Realm: |
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| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.FireBullets]Entity.FireBullets [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Additional Notes
- You will need to play the firing sound effects for the bullets manually.
- This function actually does NOT perform lag compensation automatically. If you are using it in a weapon, make sure to wrap it between two calls to Player.LagCompensation.