Entity.FireBullets

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Function
Syntax Entity:FireBullets( Table :Bullet bulletstruct )
Description:
Fires bullets from the entity.
Returns: nil
In Object: Entity
Realm: NewerShared.png
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Examples

DescriptionThis will fire a bullet from a barrel.
Used onNewerServer.png
Code
barrel=ents.create("prop_physics")
barrel:SetModel("models/props_c17/oildrum001.mdl")
barrel:SetPos(Vector(0,0,0))
barrel:Spawn()
 
bullet = {}
bullet.Num=1
bullet.Src=barrel:GetPos()
bullet.Dir=barrel:GetAngles():Forward()
bullet.Spread=Vector(0.01,0.01,0)
bullet.Tracer=1	
bullet.Force=2
bullet.Damage=1
 
barrel:FireBullets(bullet)
OutputA bullet is fired from the barrel created.


Additional Notes

See Also

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