NPC.IdleSound
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Revision as of 02:02, 9 January 2011 by Disseminate (Talk | contribs)
Function | |
Syntax | NPC:IdleSound( ) |
Description: | |
Plays the NPC's 'idle sound' defined in the engine. | |
Returns: | nil |
In Object: | Npc |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=NPC.IdleSound]NPC.IdleSound [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Description | Make all headcrabs play their idle sound. |
---|---|
Used on | |
Code | for _, v in pairs( ents.FindByClass( "npc_headcrab" ) ) do v:IdleSound(); end |
Output | The NPC will play their idle sound. |
Additional Notes
- Seems to be broken for every NPC.