G.SetGlobalVar
From GMod Wiki
| Function | |
| Syntax | SetGlobalVar( Var  index, Var  value ) Where is this used? | 
| Description: | |
| Similiar to the function Entity:SetNetworkedVar - Sets a networked global var of the types String , Integer , Float , Angle , Boolean , Entity or Vector . | |
| Returns: | nil | 
| Part of Library: | Global Functions | 
| Realm: |  | 
| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=G.SetGlobalVar]G.SetGlobalVar [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] | 
	
Examples
| Description | Set a global variable which can be accessed both clientside as serverside | 
|---|---|
| Used on |  | 
| Code | SetGlobalVar("Timeleft",10) | 
| Output | None | 
| Description | Get that global variable which we've just set | 
|---|---|
| Used on |  | 
| Code | print("Time left: "..GetGlobalVar("Timeleft")) | 
| Output | Time left: 10 | 
Additional Notes
- It is recommended that you do not use SetGlobalVar, it is not type safe and could lead to issues.
 
			
			