G.SetGlobalVar
From GMod Wiki
| Function | |
| Syntax |
SetGlobalVar( Var index, Var value ) Where is this used? |
| Description: | |
| Similiar to the function Entity:SetNetworkedVar - Sets a networked global var of the types String , Integer , Float , Angle , Boolean , Entity or Vector . | |
| Returns: | nil |
| Part of Library: | Global Functions |
| Realm: |
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| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=G.SetGlobalVar]G.SetGlobalVar [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
| Description | Set a global variable which can be accessed both clientside as serverside |
|---|---|
| Used on | |
| Code | SetGlobalVar("Timeleft",10) |
| Output | None |
| Description | Get that global variable which we've just set |
|---|---|
| Used on | |
| Code | print("Time left: "..GetGlobalVar("Timeleft")) |
| Output | Time left: 10 |
Additional Notes
- It is recommended that you do not use SetGlobalVar, it is not type safe and could lead to issues.