constraint

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Serverside Lua

A constraint is a way of restricting the motion of a physically simulated entity.

constraint (Library)

NewerServer.png constraint.AddConstraintTable
NewerServer.png constraint.AddConstraintTableNoDelete
NewerServer.png constraint.AdvBallsocket
NewerServer.png constraint.Axis
NewerServer.png constraint.Ballsocket
NewerServer.png constraint.CanConstrain
NewerServer.png constraint.CreateKeyframeRope
NewerServer.png constraint.CreateStaticAnchorPoint
NewerServer.png constraint.Elastic
NewerServer.png constraint.FindConstraint
NewerServer.png constraint.FindConstraintEntity
NewerServer.png constraint.FindConstraints
NewerServer.png constraint.GetAllConstrainedEntities
NewerServer.png constraint.HasConstraints
NewerServer.png constraint.Hydraulic
NewerServer.png constraint.Keepupright
NewerServer.png constraint.Motor
NewerServer.png constraint.Muscle
NewerServer.png constraint.NoCollide
NewerServer.png constraint.Pulley
NewerServer.png constraint.RemoveAll
NewerServer.png constraint.RemoveConstraints
NewerServer.png constraint.Rope
NewerServer.png constraint.Slider
NewerServer.png constraint.Weld
NewerServer.png constraint.Winch

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