From GMod Wiki
Function |
Syntax |
IMesh:BuildFromTriangles( Table ) |
Description: |
Builds the mesh from a table. |
Returns: |
nil |
In Object: |
Imesh |
Realm: |
|
BBCode Link: |
[b][url=http://wiki.garrysmod.com/?title=IMesh.BuildFromTriangles]IMesh.BuildFromTriangles [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Description | N/A |
Used on |
|
Code |
| This page needs an example to demonstrate the item detailed on this page. See how to make one here. See more articles that need examples here. | |
Output | N/A |
Additional Notes
table -
1 -
pos - vector
normal - vector (optional)
u - texture coord (optional)
v - texture coord (optional)
2 -
etc
- You should only call this once after making the mesh. The table is arranged the same as PhysicsFromMesh. Make sure to define your primitives in a clockwise order or they will be culled.