Gamemode.GetSENTMenu
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Revision as of 23:39, 22 October 2009 by Crazy Quebecer (Talk | contribs)
| Event Hook | |
| Hook Name | GetSENTMenu |
| Syntax | GM:GetSENTMenu( ) |
| Description | When called upon by your gamemode, should return a datatable structure containing entries referring to SENTs that have been loaded clientside. |
| Returns | Table :datatable |
| Lua State | |
| BBCode | [b][url=wiki.garrysmod.com/?title=Gamemode.GetSENTMenu]Gamemode.GetSENTMenu [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Additional Notes
- Returning a blank datatable will show the SENT spawn menu as empty, regardless of whether there are any SENTs to spawn or not. However, SENTs can be spawned in other ways.