Entity.StartMotionController
From GMod Wiki
Function | |
Syntax | Entity.StartMotionController( ) |
Description: | |
Overrides the default physics. | |
Returns: | nil |
In Object: | Entity |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.StartMotionController]Entity.StartMotionController [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Additional Notes
- Should be used in a SENT.
- If you do not have this in ENT.Initialize, ENT.PhysicsSimulate will NOT be called