Entity.StartMotionController
From GMod Wiki
| Function | |
| Syntax | Entity.StartMotionController( ) | 
| Description: | |
| Overrides the default physics. | |
| Returns: | nil | 
| In Object: | Entity | 
| Realm: |  | 
| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.StartMotionController]Entity.StartMotionController [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] | 
	
Examples
Additional Notes
- Should be used in a SENT.
- If you do not have this in ENT.Initialize, ENT.PhysicsSimulate will NOT be called
 
			
			