Physical Properties

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Yarin Kaul Icon Tools48.png ToolYarin Kaul Icon ArrowSquare32 left.png Back
Information 16x16.png Type:Construction tool
link={{{PAGENAME}}} Primary fire:Applies the choosen material to the object under the crosshair.
Wrench orange.png Secondary fire:No action
Page white text.png Notes:-

Brief

By adjusting the physical properties of an object you can easily change how and object interacts with other objects, as well the world. An example would be changing the physical properties of a plate from metal to super bouncy.

Instructions

  1. Choose a material.
  2. Left click an object.

Variables

Gravity Toggle 
Whether the object will be affected by gravity.
Material 
The material the object should be made of.

Useful hints

Physical properties can be useful for creating boats. Zap a large blast door with the float property, and you have an instant raft. Similarly, you can turn any prop into a flotation device. The gravity toggle can be used to negate the mass of heavy objects. Suppose you wanted to float a contraption consisting of a several cargo containers. If you toggle their gravity off, you will be able to float the contraption with considerably fewer balloons or hover-balls than usual. You can also use this to allow vehicles to simulate space flight, even on maps that have gravity.

Available properties are:

ice 
Objects with the property have low friction.
rubber
paper
flesh
super ice 
Objects with the property have virtually no friction.
slime
concrete
glass
metal
wood
dirt
metal bouncy
super bouncy
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