Entity.GetMoveType
From GMod Wiki
| Function | |
| Syntax | Entity:GetMoveType( ) |
| Description: | |
| Returns the entity's Move Type as a movetype enumeration. | |
| Returns: | enum |
| In Object: | Entity |
| Realm: |
|
| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.GetMoveType]Entity.GetMoveType [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Additional Notes
- To transition between move types smoothly (i.e. MOVETYPE_FLY and MOVETYPE_WALK), you can check if the player is on the ground or not by using Entity:OnGround. Then set their move type to walk as they hit the ground and to fly as they become airborne.