Entity.GetCycle
From GMod Wiki
| Function | |
| Syntax | Entity:GetCycle( ) |
| Description: | |
| Returns the frame of the currently played sequence. | |
| Returns: | Integer |
| In Object: | Entity |
| Realm: |
|
| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.GetCycle]Entity.GetCycle [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Example
| Description | Prints the frame of the current sequence from our entity to console. |
|---|---|
| Used on | |
| Code | Msg(self:GetCycle()) |
| Output | An Integer, 5 for example. |