G.LocalToWorld
From GMod Wiki
Function | |
Syntax |
LocalToWorld( Vector localPos, Angle localAngle, Vector originPos, Angle originAngle ) Where is this used? |
Description: | |
Converts a 'local position' (a vector offset from (0,0,0), where (0,0,0) is considered to be the origin's center), to a world position. World position is the standard type of position, where (0,0,0) is the center of the map. | |
Returns: | Vector , Angle |
Part of Library: | Global Functions |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=G.LocalToWorld]G.LocalToWorld [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Description | N/A | ||
---|---|---|---|
Used on | |||
Code |
| ||
Output | N/A |