render.SetFogZ
From GMod Wiki
Function | |
Syntax |
render.SetFogZ( Number z ) Where is this used? |
Description: | |
Sets the z distance the fog effect uses. | |
Returns: | nil |
Part of Library: | render |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Render.SetFogZ]Render.SetFogZ [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Description | N/A | ||
---|---|---|---|
Used on | |||
Code |
| ||
Output | N/A |
Additional Notes
- This does not affect global scene fog. That is reset every time the scene is started.
- This only takes effect if the fog mode is MATERIAL_FOG_LINEAR_BELOW_FOG_Z.