SWEP.TakePrimaryAmmo

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Event Hook
Hook NameTakePrimaryAmmo
SyntaxSWEP:TakePrimaryAmmo( Integer num )
DescriptionTakes desired ammo from player's primary ammo.
ReturnsNil
Lua StateNewerShared.png
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Definition of the function

Because it is a convenience function, it is defined by the game.

function SWEP:TakePrimaryAmmo( num )
 
	// Doesn't use clips
	if ( self:Clip1() <= 0 ) then 
 
		if ( self:Ammo1() <= 0 ) then return end
 
		self.Owner:RemoveAmmo( num, self:GetPrimaryAmmoType() )
 
	return end
 
	self:SetClip1( self:Clip1() - num )	
 
end

Examples

DescriptionN/A
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Code
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OutputN/A


Additiona Notes

See Also

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