CEffectData.SetSurfaceProp

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Function
Syntax CEffectData:SetSurfaceProp( Material )
Description:
Adds an material to an effect.
Returns: nil
In Object: CEffectData
Realm: NewerShared.png
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Examples

DescriptionAdds an material to an effect
Used onNewerShared.png
Code
 
local vPoint = Vector(0,0,0)
local effectdata = EffectData()
effectdata:SetStart( vPoint ) // not sure if we need a start and origin (endpoint) for this effect, but whatever
effectdata:SetOrigin( vPoint )
effectdata:SetScale( 1 )
effectdata:SetSurfaceProp(effectdata:GetSurfaceProp("metal"))
util.Effect( "customeffect", effectdata )	
 
OutputN/A


Additional Notes

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