G.ParticleEffect
From GMod Wiki
| Function | |
| Syntax |
ParticleEffect( String name, Vector pos, Angle angle, Entity entity ) Where is this used? |
| Description: | |
| Creates a particle effect using the Orange Box particle system. | |
| Returns: | nil |
| Part of Library: | Global Functions |
| Realm: |
|
| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=G.ParticleEffect]G.ParticleEffect [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
| Description | Creates the TF2 midair explosion at the world origin. |
|---|---|
| Used on | |
| Code | ParticleEffect("ExplosionCore_MidAir",Vector(0,0,0),Angle(0,0,0),nil) |
| Output | N/A |
Additional Notes
- List of available particle effects: Valve Particle Effects