Wired Hoverball
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Function: | A Hoverball with functions added for use with Wire mod. |
Primary fire: | Spawns a Wired Hoverball. |
Secondary fire: | |
Reload: | No action |
Notes: | Standard hoverball options except keys don't need to be defined. The wire hoverball was implemented by TAD2020 |
Brief
A Hoverball that can be turned On/Off and have its altitude (Z velocity) set using input values.
Instructions
Placed as a normal Hover-ball.
Inputs
A: ZVelocity
- A positive values rises, negative lowers.
B: HoverMode
- Value of 1, hoverball normal operation, hovers.
- Value of 0, hoverball is off; no hover, just dead weight.
C: ZTarget
- When wired, the hoverball will try to obtain this Z value.
Outputs
- X, Y, Z position of hoverball