Gamemode.AcceptStream
From GMod Wiki
| Event Hook | |
| Hook Name | AcceptStream | 
| Syntax | GM:AcceptStream( Player pl, String handler, Number id ) | 
| Description | Called when a client wants to use datastream to communicate with the server. | 
| Returns | Boolean | 
| Lua State |   | 
| BBCode | [b][url=wiki.garrysmod.com/?title=Gamemode.AcceptStream]Gamemode.AcceptStream [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] | 
Examples
| Description | Allows the player to send the stream. | 
|---|---|
| Used on |  | 
| Code | function GM:AcceptStream ( pl, handler, id ) return true end | 
| Output | The stream is opened and the data will start streaming. | 
Additional Notes
- ID is the temporary ID assigned clientside. Not useful serverside to anything but the wrapper's internal functions.
 
			
			