Entity.SetupBones
From GMod Wiki
Function | |
Syntax | Entity:SetupBones( ) |
Description: | |
Forces the entity to reconfigure its bones. You might need to call this after changing your model's scales. | |
Returns: | nil |
In Object: | Entity |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.SetupBones]Entity.SetupBones [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Description | N/A | ||
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Used on | |||
Code |
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Output | N/A |