Gamemode.PlayerSpawnedRagdoll

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Event Hook
Hook NamePlayerSpawnedRagdoll
SyntaxGM:PlayerSpawnedRagdoll( Player player, String model, Entity ragdoll )
DescriptionCalled when a player has already spawned a ragdoll.
ReturnsNil
Lua StateNewerServer.png
BBCode[b][url=wiki.garrysmod.com/?title=Gamemode.PlayerSpawnedRagdoll]Gamemode.PlayerSpawnedRagdoll [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]


Example

DescriptionExample of usage
Used onNewerServer.png
Code
 
local function SpawnedRagdoll(ply, model, EntID)
	ents.GetByIndex(EntID):SetOwner(ply)
end
hook.Add("PlayerSpawnedRagdoll", "PlayerEntitySpawnRagdoll", SpawnedRagdoll)
 
OutputN/A


Additional Notes

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