Entity.SetTrigger
From GMod Wiki
| Function | |
| Syntax | Entity:SetTrigger( Boolean enabled ) |
| Description: | |
| Allows you to trigger OnTouch even if the object/player doesn't collide with the object | |
| Returns: | nil |
| In Object: | Entity |
| Realm: |
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| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.SetTrigger]Entity.SetTrigger [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Additional Notes
- For example, say you have a flag in a gamemode that you want to have vphysics but you don't want players walking through and past it. This allows just that.
- This function might have other functionality as well. (Unknown at this time)