DSP list

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This list is used with Player:SetDSP() function as a guide. All of these have been ripped and formatted from scripts\dsp_presets.txt

Note: Don't use the presets, it's made pretty obvious where presets are.

// *** NULL PRESET *** 
0 

//  *** AUTO PRESET *** 
1 

//  *** METALIC S *** 
2 

//  *** METALIC M *** 
3 

//  *** METALIC L *** 
4 

//  *** TUNNEL S *** 
5 

//  *** TUNNEL M *** 
6 

//  *** TUNNEL L *** 
7 

//  *** CHAMBER S *** 
8 

//  *** CHAMBER M *** 
9 

//  *** CHAMBER L *** 
10

//  *** BRITE S *** 
11

//  *** BRITE M *** 
12

//  *** BRITE L *** 
13

//  *** WATER S *** 
14

//  *** WATER M *** 
15

//  *** WATER L *** 
16

//  *** CONCRETE S *** 
17

//  *** CONCRETE M *** 
18

//  *** CONCRETE L *** 
19

//  *** OUTSIDE S *** 
20

//  *** OUTSIDE M *** 
21

//  *** OUTSIDE L *** 
22

//  *** CAVERN S *** 
23

//  *** CAVERN M *** 
24

//  *** CAVERN L *** 
25

//  *** WEIRD 1 *** 
26

//  *** WEIRD 2 *** 
27

//  *** WEIRD 3 *** 
28

//  *** WEIRD 4 *** 
29          
  
//  *** LOWPASS - FACING AWAY *** 
30

//  *** LOWPASS - FACING AWAY + 80ms delay *** 
31

//  *** EXPLOSION RING 1 *** 
32

//  *** EXPLOSION RING 2 *** 
33

//  *** EXPLOSION RING 3 *** 
34      

// *** SHOCK MUFFLE 1 *** 
35 

// *** SHOCK MUFFLE 2 ***
36 

// *** SHOCK MUFFLE 3 ***
37 

// *** DISTORTED SPEAKER 0 ***}
38 

// *** STRIDER PRE-FIRE ***
39 

// *** PLAYER SPATIAL (WALL) DELAY ***
40

// *** 41-43 RESERVED for spatial delays ***
41
42
43

// *************************************************
// presets 44-49 are slots reserved for test presets
// *************************************************
44
45
46
47                                                      
48
49

// *************************************************
// presets 50-59 are slots reserved for dsp_speaker presets
// *************************************************
50
51
52
53
54

// *** SPEAKER, LOUDER ***
55

// *** SPEAKER VERY SMALL ***
56

// *** LOUDSPEAKER ***
57

// *** SPEAKER SMALL ***
58

// *** SPEAKER VERY SMALL ***
59

// ************************************************************
// presets 60-100 are memory slots reserved for auto dsp create
// ************************************************************         
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100 
101

// ROOM EMPTY SMALL BRIGHT - min parameters
102

// ROOM EMPTY HUGE DULL - max parameters
103

// ROOM DIFFUSE SMALL BRIGHT - min parameters
104

// ROOM DIFFUSE HUGE DULL - max parameters
105

// DUCT EMPTY SMALL BRIGHT - min parameters
106

// DUCT EMPTY HUGE  DULL - max parameters
107

// DUCT DIFFUSE SMALL BRIGHT - min parameters
108

// DUCT DIFFUSE HUGE  DULL - max parameters
109

// HALL EMPTY SMALL BRIGHT - min parameters
110

// HALL EMPTY HUGE DULL - max parameters
111

// HALL DIFFUSE SMALL BRIGHT - min parameters
112

// HALL DIFFUSE HUGE  DULL - max parameters
113

// TUNNEL EMPTY SMALL BRIGHT - min parameters
114

// TUNNEL EMPTY HUGE DULL - max parameters
115

// TUNNEL DIFFUSE SMALL BRIGHT - min parameters
116

// TUNNEL DIFFUSE HUGE  DULL - max parameters
117

// STREET EMPTY SMALL BRIGHT - min parameters
118

// STREET EMPTY HUGE DULL - max parameters
119

// STREET DIFFUSE SMALL BRIGHT - min parameters
120

// STREET DIFFUSE HUGE  DULL - max parameters
121

// ALLEY EMPTY SMALL BRIGHT - min parameters
122

// ALLEY EMPTY HUGE DULL - max parameters
123

// ALLEY DIFFUSE SMALL BRIGHT - min parameters
124

// ALLEY DIFFUSE HUGE  DULL - max parameters
125

// COURTYARD EMPTY SMALL BRIGHT - min parameters
126

// COURTYARD EMPTY HUGE DULL - max parameters
127

// COURTYARD DIFFUSE SMALL BRIGHT - min parameters
128

// COURTYARD DIFFUSE HUGE  DULL - max parameters
129

// OPENSPACE EMPTY SMALL BRIGHT - min parameters
130

// OPENSPACE EMPTY HUGE DULL - max parameters
131

// OPENSPACE DIFFUSE SMALL BRIGHT - min parameters
132

// OPENSPACE DIFFUSE HUGE DULL - max parameters
133
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