IMaterial.SetMaterialInt

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Function
Syntax Material:SetMaterialInt( String parameter, Integer value )
Description:
Sets the materials parameter to a specific value
Returns: nil
In Object: Material
Realm: NewerClient.png
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Examples

DescriptionEnables Pong on the Poison Headcrab material
Used onNewerClient.png
Code
local mymatpath = Material( "models/HEADCRAB_BLACK/Blackcrab_sheet" )
mymatpath:SetMaterialInt( "$phong", 1 )
mymatpath:SetMaterialInt( "$phongexponent", 18 )
mymatpath:SetMaterialInt( "$phongboost", 1 )
mymatpath:SetMaterialVector( "$phongfresnelranges", Vector( 1.184, 1.472, 1.581 ) )
OutputN/A


Additional Notes

See Also

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