player.GetHumans
From GMod Wiki
| Function | |
| Syntax | player.GetHumans(  ) Where is this used? | 
| Description: | |
| Returns a table of all the connected human players as Player objects. | |
| Returns: | Table :Player | 
| Part of Library: | Player | 
| Realm: |  | 
| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Player.GetHumans]Player.GetHumans [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] | 
	
Examples
| Description | This example grabs all the human player objects, and prints out each name. | 
|---|---|
| Used on |  | 
| Code | for k, v in pairs(player.GetHumans()) do Msg( v:Nick() .. "\n") end | 
| Output | N/A | 
Additional Notes
- Don't use a variable called "player" as this will mess this up. Overwriting a default table is bad.
- If this function is called from the client, it will include bots!
 
			
			