SWEP.FireAnimationEvent
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Revision as of 18:10, 7 February 2011 by [TNS-M] Wintows (Talk | contribs)
| Event Hook | |
| Hook Name | FireAnimationEvent |
| Syntax | SWEP:FireAnimationEvent( Vector Position, Vector Angle, Integer Event ) |
| Description | Called before firing animation events, such as muzzle flashes or shell ejections. |
| Returns | Boolean Bool |
| Lua State | |
| BBCode | [b][url=wiki.garrysmod.com/?title=SWEP.FireAnimationEvent]SWEP.FireAnimationEvent [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
| Description | Disables muzzle flashes. |
|---|---|
| Used on | |
| Code | function SWEP:FireAnimationEvent(pos,ang,event) return (event==5001) end |
| Output | Boolean |
Additional Notes
- Returning true disables the event.
- List of events.