G.SafeRemoveEntityDelayed
From GMod Wiki
Function | |
Syntax |
SafeRemoveEntityDelayed( Entity ent, Number delay ) Where is this used? |
Description: | |
The same as SafeRemoveEntity but this time with a delay. | |
Returns: | nil |
Part of Library: | Global Functions |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=G.SafeRemoveEntityDelayed]G.SafeRemoveEntityDelayed [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Description | Remove every entity with a 5 second delay. |
---|---|
Used on | |
Code | for _, v in pairs( ents.GetAll() ) do SafeRemoveEntityDelayed( v, 5 ) end |
Output | N/A |
Additional Notes
- This function cannot remove players. (that's why it's called SAFERemoveEntityDelayed!)