Entity.SetMoveCollide
From GMod Wiki
Function | |
Syntax | Entity:SetMoveCollide( Integer movecollide ) |
Description: | |
Sets the Move Collide of the entity. The move collide is the way a physics object reacts to hitting an object - will it bounce, slide? Movecollide is an integer that corresponds to a Move Collide enumeration. | |
Returns: | nil |
In Object: | Entity |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.SetMoveCollide]Entity.SetMoveCollide [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples