Rope

From GMod Wiki

Jump to: navigation, search
Yarin Kaul Icon Tools48.png ToolYarin Kaul Icon ArrowSquare32 left.png Back
Information 16x16.png Type:Constraint tool
link={{{PAGENAME}}} Primary fire:Places the start and end of the rope.
Wrench orange.png Secondary fire:No action
Page white text.png Notes:The rope tool was one of the first tools ever introduced; it came with the original Garry's Mod and has been with us ever since.

Brief

The rope tool is quite straight forward, you click on two entities and it creates a rope between them. It can snap if too much force is applied (if the force limit is above 0) and will swing around with the object if the object it's attached to is moving.

Instructions

  1. Place the start of the rope on any entity.
  2. Place the end of the rope on another entity.

Note: Any part of the world can also be used, though attaching the world to another part of the world will not have any affect.

A rope is created between the two points. Note that a rope is only a visual representation of the constraint between two objects; the rope itself cannot be interacted with and passes through all objects, including the ones it is attached to.

Variables

Rope Type
Determines what the rope looks like.
Rope Width
How big/wide the rope appears.Scaling page for more info.)
Extra Rope Length
Adds slack to the rope, or makes it more tightens with negative numbers.
Force Limit
The amount of force (in pounds) that it takes to break the rope.
Rigid Rope
Toggling this on makes the rope act more like a rigid pole; the two objects cannot move closer to each other in addition to not being able to move further apart.

Useful hints


Axis Ball Socket Adv. Ball Socket Easy Ball Socket Elastic Hydraulic Keep Upright Motor Muscle Nail Pulley Rope Slider Weld Easy Weld Winch


Personal tools
Namespaces
Variants
Actions
Navigation
Lua Scripting
Functions
Hooks
Toolbox