Entity.WorldToLocal
From GMod Wiki
Function | |
Syntax | Entity:WorldToLocal( Vector worldPos ) |
Description: | |
Converts the world position (the standard type of position, where 0,0,0 is the center of the map) to a 'local position' (a vector offset from 0,0,0, where 0,0,0 is considered to be the entity's center). | |
Returns: | Vector |
In Object: | Entity |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.WorldToLocal]Entity.WorldToLocal [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Description | Prints the distance from the entity to the map center |
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Used on | |
Code | MsgN( ent:WorldToLocal( Vector( 0, 0, 0 ) ) ) --Change ent to your entity |
Output | N/A |