CLuaParticle.SetBounce
From GMod Wiki
| Function | |
| Syntax | CLuaParticle:SetBounce( Float amount ) |
| Description: | |
| Set the amount of bounce for a Particle. | |
| Returns: | nil |
| In Object: | CLuaParticle |
| Realm: |
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| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=CLuaParticle.SetBounce]CLuaParticle.SetBounce [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
| Description | N/A | ||
|---|---|---|---|
| Used on | |||
| Code |
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| Output | N/A |
Additional Notes
- Collision must be enabled for the particle to bounce.
- The bounce is the multiplier for the normal reflection. For example, if a particle was falling at a velocity of 10, a bounce of 0.9 would make it bounce upwards with a velocity of 9. Likewise, a bounce of 5 would make it bounce upwards with a velocity of 50.