Weapon.GetNextPrimaryFire
From GMod Wiki
| Function | |
| Syntax | Weapon:GetNextPrimaryFire( ) |
| Description: | |
| This function gets when the weapon can fire next set by Weapon.SetNextPrimaryFire. | |
| Returns: | Float |
| In Object: | Weapon |
| Realm: |
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| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Weapon.GetNextPrimaryFire]Weapon.GetNextPrimaryFire [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
| Description | Get the primary fire delay of active weapon. |
|---|---|
| Used on | |
| Code | LocalPlayer():GetActiveWeapon():GetNextPrimaryFire() |
| Output | None |
Additional info
- Only for use on scripted weapons.