cam.PushModelMatrix
From GMod Wiki
| Function | |
| Syntax |
cam.PushModelMatrix( VMatrix value ) Where is this used? |
| Description: | |
| Sets the world/model matrix to matrix. Determines where the mesh will be rendered. | |
| Returns: | nil |
| Part of Library: | Cam |
| Realm: |
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| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Cam.PushModelMatrix]Cam.PushModelMatrix [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
| Description | N/A | ||
|---|---|---|---|
| Used on | |||
| Code |
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| Output | N/A |
Additional Notes
- This is used for changing the position where meshes are drawn. See Mesh.Draw.