Entity.GetBoneMatrix

From GMod Wiki

Revision as of 18:03, 8 November 2010 by BirdBro (Talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Function
Syntax Entity:GetBoneMatrix( Integer bone )
Description:
Returns the matrix (position/rotation transform) of a given bone entity.
Returns: VMatrix object
In Object: Entity
Realm: NewerShared.png
BBCode Link: [b][url=http://wiki.garrysmod.com/?title=Entity.GetBoneMatrix]Entity.GetBoneMatrix [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]



Examples

DescriptionN/A
Used onNewerMissing.png
Code
LuaIco3.pngThis page needs an example to demonstrate the item detailed on this page. See how to make one here.
See more articles that need examples here.
OutputN/A


Additional Notes

See Also

Personal tools
Namespaces
Variants
Actions
Navigation
Lua Scripting
Functions
Hooks
Toolbox