Entity.GetPhysicsObject
From GMod Wiki
| Function | |
| Syntax | Entity:GetPhysicsObject( ) |
| Description: | |
| Returns the entity's physics object. Only physics entities have physics objects. | |
| Returns: | Physobj |
| In Object: | Entity |
| Realm: |
|
| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.GetPhysicsObject]Entity.GetPhysicsObject [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Additional Notes
- Make sure to use Physobj :IsValid on the returned physics object to make sure the entity has a physics object.
- Some entities, like ragdolls and vehicles, have more than one physics object. GetPhysicsObject will only return the first one. Use Entity.GetPhysicsObjectNum to access the others.