Entity.InvalidateBoneCache
From GMod Wiki
Function | |
Syntax | Entity:InvalidateBoneCache( ) |
Description: | |
Invalidates and rebuilds the bone cache of an entity. | |
Returns: | nil |
In Object: | Entity |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.InvalidateBoneCache]Entity.InvalidateBoneCache [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Additional Notes
- Only useful on entities with more than 1 bone.
- Use this after using bone functions on an entity or the bones will be messed up.