Entity.InvalidateBoneCache
From GMod Wiki
| Function | |
| Syntax | Entity:InvalidateBoneCache( ) |
| Description: | |
| Invalidates and rebuilds the bone cache of an entity. | |
| Returns: | nil |
| In Object: | Entity |
| Realm: |
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| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.InvalidateBoneCache]Entity.InvalidateBoneCache [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Additional Notes
- Only useful on entities with more than 1 bone.
- Use this after using bone functions on an entity or the bones will be messed up.