Entity.SetBonePosition
From GMod Wiki
| Function | |
| Syntax | Entity:SetBonePosition( Integer boneindex, Vector pos, Angle ang ) |
| Description: | |
| Sets the position and angle of a bone. | |
| Returns: | nil |
| In Object: | Entity |
| Realm: |
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| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.SetBonePosition]Entity.SetBonePosition [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Example
Additional Notes
- You can only use this within the ENT.BuildBonePositions function