Entity.SetBonePosition
From GMod Wiki
Function | |
Syntax | Entity:SetBonePosition( Integer boneindex, Vector pos, Angle ang ) |
Description: | |
Sets the position and angle of a bone. | |
Returns: | nil |
In Object: | Entity |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.SetBonePosition]Entity.SetBonePosition [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Example
Additional Notes
- You can only use this within the ENT.BuildBonePositions function