cam.Start2D
From GMod Wiki
| Function | |
| Syntax |
cam.Start2D( ) Where is this used? |
| Description: | |
| Begins the drawing on the 2d camera. This is almost always used with a render target from the render library. To set its position use render.SetViewPort with a target already stored. | |
| Returns: | nil |
| Part of Library: | Cam |
| Realm: |
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| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Cam.Start2D]Cam.Start2D [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
| Description | Sets the viewport then draws on the view with 2d methods |
|---|---|
| Used on | |
| Code | render.SetViewPort( 0, 100, 50, 50 ) cam.Start2D(); draw.line( 10, 200 ); cam.End2D(); |
| Output | N/A |