Entity.PhysicsInitShadow
From GMod Wiki
| Function | |
| Syntax | Entity:PhysicsInitShadow( Boolean Linear Movement, Boolean Angular Movement ) |
| Description: | |
| Shadows are like the player's physics object. It isn't 'really' physically simulated - but can interact with physics. | |
| Returns: | nil |
| In Object: | Entity |
| Realm: |
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| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.PhysicsInitShadow]Entity.PhysicsInitShadow [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
| Description | N/A | ||
|---|---|---|---|
| Used on | |||
| Code |
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| Output | N/A |