timer.Destroy
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Revision as of 14:19, 22 October 2009 by Crazy Quebecer (Talk | contribs)
Function | |
Syntax |
timer.Destroy( String Name ) Where is this used? |
Description: | |
Destroys a timer by name so that it cannot be started again. | |
Returns: | nil |
Part of Library: | Timer |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Timer.Destroy]Timer.Destroy [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Description | Creates a new timer then removes it. |
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Used on | |
Code | timer.Create("Timer1", 1, 1, somefunction) timer.Destroy("Timer1") |
Output | N/A |
Additional Notes
- Name - This is the unique name of the timer to remove.
- Only used with a named timer (ie, timers created using timer.Create).
- This function is the same as timer.Remove.
- This has on occasion caused issues if called from inside a timer. If you want to stop a timer while it is running from within itself/another timer, use timer.Stop. The general effect is the same.