Talk:TraceRes
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- theres a good possibility of this being me, but when i take a look at this trace table i just remember how many times in one second a trace structer is called...
For those wondering its above 60-120 times a second...
So then i wonder if there is a more simple structer, say for it i want to just get a hitpos, and what i hit and that be all
What im saying is this HUGE table that does many operations (even usless ones that can and should be done manually like fraction) is very inefficent, take some strain off the computer and make more specific trace structers instead of one that returns EVERYTHING.
There should be one more argument for every trace function such as util.TraceLine that indicates the trace structer type to return.
Zanbastic II 07:43, 5 June 2007 (GMT-5)