SWEP.TranslateFOV
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Revision as of 00:51, 24 October 2009 by Crazy Quebecer (Talk | contribs)
| Event Hook | |
| Hook Name | TranslateFOV |
| Syntax | SWEP:TranslateFOV( Integer Fov ) |
| Description | Takes the field of view defined in SWEP.ViewModelFOV and returns a new value. |
| Returns | Integer Fov |
| Lua State | |
| BBCode | [b][url=wiki.garrysmod.com/?title=SWEP.TranslateFOV]SWEP.TranslateFOV [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
| Description | Translate the FOV if we are zoomed in. |
|---|---|
| Used on | |
| Code | function SWEP:TranslateFOV(oldfov) if self.ZoomedIn then return oldfov - 30 end end |
| Output | N/A |
Additional Notes
- When calling this hook you MUST return a number value.
- Do not confuse this for a think function, this should strictly be used for drawing.
- Careful what you put here, it's run every frame, a lot of code may cause lag.
- This is only run when the swep is active, it will not run when the swep is holstered.