Entity.SetCollisionGroup
From GMod Wiki
| Function | |
| Syntax | Entity:SetCollisionGroup( Integer collidegroup ) |
| Description: | |
| Sets the entity's collision group. It takes an integer that corresponds to a collision group enumeration. | |
| Returns: | nil |
| In Object: | Entity |
| Realm: |
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| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.SetCollisionGroup]Entity.SetCollisionGroup [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
| Description | Make the entity not collide with other entities. |
|---|---|
| Used on | |
| Code | function DontCollide(ent) ent:SetCollisionGroup(COLLISION_GROUP_DEBRIS) end |
| Output | N/A |
Additional Notes
- Don't use this in collision hooks! You'll get a lot of console warnings if you do.