Talk:Gamemode.PlayerShouldTakeDamage

From GMod Wiki

Jump to: navigation, search

PVP Damage only?

Is this PVP only damage? Can't seem to prevent NPCs from damaging the player. May have to use EntityTakeDamage. --Unrealomega 12:15, 8 March 2009 (GMT-6)

Small Change

Hello. I noticed that the second example wasn't quite working, and I successfully diagnosed the issue. The problem came from "if pl:IsPlayer() == 1 then"

I removed the "== 1" and the code worked. Now it is "if ply:IsPlayer() then"

Personal tools
Namespaces
Variants
Actions
Navigation
Lua Scripting
Functions
Hooks
Toolbox