ai_schedule.New
From GMod Wiki
| Function | |
| Syntax |
ai_schedule.New( String schedulename ) Where is this used? |
| Description: | |
| Creates a schedule for use with scripted npcs | |
| Returns: | nil |
| Part of Library: | ai_schedule |
| Realm: |
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| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Ai schedule.New]Ai schedule.New [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Additional Notes
- if you used the blah = ai_etc style, you need to use blah with setschedule, not the name you put in.
- For engine tasks, the integer is any additional data, like for wait, it's how long they should wait.