AcceptInput Equip EquipAmmo GetCapabilities KeyValue OnDrop OwnerChanged ShouldDropOnDie
AdjustMouseSensitivity CalcView CustomAmmoDisplay DoImpactEffect DrawHUD DrawWeaponSelection DrawWorldModel DrawWorldModelTranslucent FireAnimationEvent FreezeMovement GetTracerOrigin GetViewModelPosition HUDShouldDraw TranslateFOV ViewModelDrawn
Ammo1 Ammo2 CanPrimaryAttack CanSecondaryAttack ContextScreenClick Deploy Holster Initialize OnRemove OnRestore Precache PrimaryAttack PrintWeaponInfo Reload SecondaryAttack SetDeploySpeed ShootBullet ShootEffects TakePrimaryAmmo TakeSecondaryAmmo Think TranslateActivity